The Unreal Engine Introduction course will help each student master one of the most popular game engines and start a career in game development in 8 weeks.
After completing the course, students will gain knowledge that will help them develop in the game development industry.
The course is designed for developers who already have basic knowledge of C++ but want to try themselves as Unreal Engine Developers.
The learning process is as close as possible to working realities and is built with all the tools that developers use when creating a game.
During the course you will learn
- How to work with the engine
- Basic classes in Unreal Engine – UObject, AActor, UActorComponent
- What are Blueprints and how to work with them
- How to create a UI for your game, an overview of UMG and Slate
- What are hard references and why it is important to avoid them
- How physics and vector algebra are used in game development
- How to create your own Artificial Intelligence and NPCs
- Basics of multiplayer in Unreal Engine
- Basics of the Gameplay Ability System plugin
- Tips from the course lecturers’ own experience
After each lesson, students will be assigned practical homework that will help them to master the lecture material. A Telegram chat will be created for communication with lecturers, which will help to receive feedback as quickly as possible.
The most successful and interested students will be offered to create their own project. Thus, the most diligent specialists will receive a finished project in their own portfolio. There are also employment opportunities for course graduates.